Describeit.Watchitlive

An AI studio for generative art. Describe an idea and Perlin, our generative art agent, composes a living piece in real-time 3D, shaders or code-drawn 2D. Checked before it runs, repaired if it breaks, ready to tune.

Now playingVYBE PrismWebGL 3DRemix

01 / Recent

Fresh off
the canvas.

The newest pieces people have made and shared. Open one to watch it live, then remix it into something of your own.

Shared from the studio by the community.

02 / How it works

01

Describe

Write what you want to see in plain words: a material, a place, a mood, a physics experiment. Perlin picks the right engine and composes the piece.

02

Tune

Every artwork arrives with its own instrument panel of faders, colors and switches. Refine with sliders, or ask for changes in conversation.

03

Share

Send a link that carries the whole piece, export a standalone HTML file, save a still, or record a clip for social.

03 / Built to run

Checked before
it runs.

Verified against the real API. Every import and every engine call is checked against the engine's full API (444 exports, 365 addons) before the code reaches your screen. Mistakes go straight back to Perlin to fix.

Watched while it runs. Runtime errors, shader compile failures, frozen loops and blank canvases are caught in the first seconds, and the studio repairs the code on its own.

Sandboxed. Each piece runs in an isolated frame with no access to your data, and loops that run away are stopped.

pipeline
okparsed 214 lines
ok444 engine APIs indexed
fixdeprecated geometry call: rewrote with current API
okmodules resolved: orbit controls, bloom, output
oksandbox started, first frame in 184ms
okcanvas has content, 8 controls registered
●live · 60 fps
Perlin/Imagining

04 / Meet Perlin

A focused
art agent.

Perlin is the artist inside VYBE.ART. Named after the noise that makes randomness feel natural, it turns a sentence into a living piece: organic, surprising, never random.

One craft

Perlin only makes generative art. No emails, no essays: every instinct is tuned for motion, light, material and composition.

Picks the engine

Real-time 3D, raw shaders or code-drawn 2D. Perlin reads the idea and reaches for the right tool.

Owns its mistakes

It checks its own code before you see it, watches the piece run, and repairs what breaks.

Effort you control

Max
For the most ambitious ideas. Slower.
Medium
Rich, detailed pieces. The default.
Low
Fastest iterations.

WebGL 3D

WebGL 2

Real-time 3D scenes, materials, particles and post-processing.

GLSL

ES 3.00

Fragment shaders: raymarching, fractals, fields of light.

Canvas 2D

Canvas

Generative drawing, flow fields, patterns and typography.

Make something
alive.

Open the studio Free to try. No sign-up. Your pieces stay in your browser.